﻿
#### Cloning
state_building_cloning_vats_max_level_add = {
	good = yes
	percent = no
	num_decimals = 0
}

building_group_bg_cloning_vat_fertility_mult = {
	good = no
	percent = yes
}


#### Additional Modifier for Terraforming Projects

building_output_grain_mult = {
	good = yes
	percent = yes
}

building_output_meat_mult = {
	good = yes
	percent = yes
}

building_output_fish_mult = {
	good = yes
	percent = yes
}

building_output_service_mult = {
	good = yes
	percent = yes
}

building_output_radioactive_ore_mult = {
	good = yes
	percent = yes
}

building_output_irradiated_material_mult = {
	good = yes
	percent = yes
}

building_output_nuclear_fuel_mult = {
	good = yes
	percent = yes
}

building_output_nuclear_engines_mult = {
	good = yes
	percent = yes
}

building_output_nuclear_jet_mult = {
	good = yes
	percent = yes
}

building_output_programmables_mult = {
	good = yes
	percent = yes
}

building_output_research_and_engineering_mult = {
	good = yes
	percent = yes
}



#building_shipyards_employee_mult = {
#	good = no
#	percent = yes
#}

#building_ocean_mining_operation_input_mult = {
#	good = no
#	percent = yes
#}

#building_submerged_farm_input_mult = {
#	good = no
#	percent = yes
#}

building_ocean_mining_operation_throughput_mult = {
	good = yes
	percent = yes
}

building_submerged_farm_throughput_mult = {
	good = yes
	percent = yes
}

#building_group_bg_agriculture_output_mult = {
#	good = yes
#	percent = yes
#}

building_vertical_farm_throughput_mult = {
	good = yes
	percent = yes
}

building_mega_greenhouse_throughput_mult = {
	good = yes
	percent = yes
}

### Max Level of stuff

state_building_vertical_farm_max_level_add = {
	good = yes
	percent = no
	num_decimals = 0
}

state_building_mega_greenhouse_max_level_add = {
	good = yes
	percent = no
	num_decimals = 0
}

state_building_submerged_farm_max_level_add = {
	good = yes
	percent = no
	num_decimals = 0
}

state_building_ocean_mining_operation_max_level_add = {
	good = yes
	percent = no
	num_decimals = 0
}

